Grow in reputation, exert exciting new abilities, and forge powerful bonds in Leaders & Alliances, the first expansion for 2018’s Vindication.
Use your attributes to gain rapport with the leaders of the lands six mysterious guilds and then use that rapport to perform powerful new abilities or build it up to initiate guild alliances for significant honor gains!
Contains alternative dice for more harrowing battles, a gargantuan mulberry scumbag, character art standees with wretched and vindicated designs, the introduction of guild monuments into the main board for a more robust area control experience, and more.
JamesT
The new abilities seem like bloat to me, I've got no interest in the solo stuff, and IMO the alternative dice make battles less interesting, not more.
Albia
[size=16]❦ [/size] [b]Solo Mode[/b] // Included in [thing=268819][/thing] [size=16]❦ [/size] [b]Required Play Space[/b] // 34" x 34" [size=16]❦ [/size] [b]Setup Time[/b] // 5 Minutes [size=16]❦ [/size] [b]Play Time[/b] // 35 Minutes ✅ The artwork is very nice with plenty of unique illustrations across all of the different deck types and cards. ✅ Converting influence cubes is a neat mechanic that allows them to turn into attributes and much more. ✅ Unlocking potential takes a little time, and is a clever way to slowly build up a character until they are vindicated. ✅ Mixing attributes is a way to convert them into the more valuable attributes, which are used for better cards. ✅ All of the components are excellent and high quality, making the play area very colorful and interesting to look at. ✅ Gameplay moves quickly with limited rules questions, as the iconography and text are all very clear. ❌ Solo excludes all expansions and promos, which cuts down on the usable content by a considerable amount. ❌ The theme doesn’t come through, particularly since the journey doesn’t really tie into redeeming oneself. ❌ Companions aren’t useful with the solo mode, so gameplay will only focus on monsters, relics, and traits. ❌ Over half of the base game box is filled with a few giant miniatures that don’t actually contribute to gameplay. [url=https://gamewardbound.com/tag/vindication/?utm_source=boardgamegeek&utm_medium=comment]Read the Session Reports and Review at Gameward Bound »[/url]
Dyzthar
Component improvements to make everything more clear and a little alliance expansion that adds more variety and a little bit of map/area control. The solo campaign isn't really anything interesting.