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Vengeance
30m - 120m
1 - 4 Players
Ages 14+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Play occurs upon a modular board that is composed of multiple pieces, often tiles or cards. In many games, board placement is randomized, leading to different possibilities for strategy and exploration.Some games in this category have multiple boards which are not used simultaneously, preserving table space. Unused boards remain out of play until they are required.
Modular Board
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
In storytelling games, players are provided with conceptual, written, or pictorial stimuli which must be incorporated into a story of the players' creation.
Storytelling
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Miniatures
55.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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CBucher
Played at Essen 2017. OMG, It has been a long time since I have encountered something so completely senseless. The story behind the game doesn't make any sense at all and the gameplay is so completely random and boring. You spend the most of the game watching other players roll dice and hack some enemies. While they do that you can easily go grocery shopping. And in the end it doesn't even matter if you roll well or badly. In our group the player who rolled ridiculously good managed to clear all enemies from a whole gang, while I rolled utter crap, so I just walked past all the gang members to the boss and killed him (yeah right, let's leave this guy with his katanas who we tortured just some hours earlier and let him walk to our boss...) Of course this got me more points because my boss was more difficult and spawned more gang members. What??? This game is randomness combined with randomness and some luck on top. Material is nice though, so I give it a 2
AztecTwoStep
Great theming and things move at a decent pace, but the game is so lightweight as to feel inconsequential. I don't mind a dice chucker but there isn't much more beyond it.
hibikir
The minis are pointless, and the models don’t match the softness of the plastic. As for gameplay the player interaction is minimal, and it’s too long for what it is. Their dice game is better