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Undermining
45m - 45m
2 - 5 Players
Ages 8+
In Action Point (AP) Allowance System games, each player is allotted a certain amount of points per round. These points can be spent on available actions, until the player does not have enough remaining to "purchase" any more actions.
Action Point Allowance System
This mechanic usually requires players to pick up an item or good at one location on the playing board and bring it to another location on the playing board. Initial placement of the item can be either predetermined or random. The delivery of the good usually gives the player money to do more actions with. In most cases, there is a game rule or another mechanic that determines where the item needs to go.
Pick-up and Deliver
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
28.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Destrio
A straight up action economy game with a mining theme on top. Some luck of the draw with the goal cards similar to another game (Super Motherload) but with a single board, less variability. Cool art, neat small drill machine plastic minis, but the replayability is suspect since the strategies will be the same each game. Oddly similar to Hansa Teutonica
djnesq
You can exchange the resources that you have mined either for victory points (star bucks) or for enhanced actions. However, because the victory points diminish with each exchange, it almost always makes since to go for the VPs first. That is, the choice seems more theoretical than real, at least early in the game. Unusual and nicely implemented theme, though.
bellynice
Had just one 2-player game to teach ourselves. It's fairly easy to learn, and the board/pieces are nice (except for the flimsy cards, as stated by others already). My b/f and I thought it was fine...I think we're too obsessed with other games in our collection to give this the attention it deserves, though. Too, I'm thinking the space theme just isn't my cuppa (see my Eclipse and Alien Frontiers ratings). *UPDATE* Somewhat uneven trade for the expansion of Navegador, but it was just a $20 game - and what's trading for anyway, except for getting things you value in exchange for something you don't much want?!