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Trickerion: Legends of Illusion
60m - 180m
2 - 4 Players
Ages 14+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
The simultaneous action selection mechanic lets players secretly choose their actions. After they are revealed, the actions resolve following the rule-set of the game.
Simultaneous Action Selection
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
57.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
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Sapphire Sleeves
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Marvel: Crisis Protocol
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anickell5150
Turzci's solo mode is a mess. Overall, game is very bloated - especially with expansions. Solo play is devastatingly difficult: after several plays I no longer had the ambition to determine if there's a way to mitigate the automa. Paths to victory unclear. Such a beautiful piece of art for being so clumsy. Would probably be an excellent multiplayer affair.
Achire
Great game & arguably the heaviest in my collection. Excellent, interesting gameplay. The base game is quite excellent, but does end before the engines really get going. I do like it and it's not quite so heavy. Dark Alley adds to the depth as the special actions create new opportunities & the prophecies make every game play out differently. The magician abilities are very cool and really make the magicians feel different from each other, but some feel stronger than others (setting an immediate prophecy in dark alley doesn't seem as good as getting +1 action points on your assistants, for example). The advanced powers also have game-end scoring bonuses that can really shape your strategy. Overall, the base game is great, the dark alley is undoubtedly the way it's meant to be played. Now Dahlgard's gifts I'm a little more torn about. On one hand, the abilities are very cool and there is a lot of strategy to putting them in and out of play. They give shards far more meaning and they really force you to come into the game with certain strategic plans. So I think they're a lot of fun, but just too much for a new player. Overall, an amazing game that I highly recommend, but wish didn't take quite so long to teach & wasn't so very fiddly so that I could get it to the table more (a first dark alley game took 7 hours including teaching, or 5.5 post-teaching). I've looked into the academy expansion, but frankly, the game can already cause painful levels of indecision without adding another area to consider. I don't see how the expansion will improve it for anyone except people who play this game constantly and need new challenges to keep it fresh. For most people, who'll only be able to get it to the table on rare occasions, the game already probably has more content than it really needs.
airheart
Played basic game. Initial thoughts: Rule book is convoluted, not overly clear and with no index. Too many mechanisms create an illusion of depth but it's not deep or complex just complicated. Not very stream-lined. Looks nice at first glance (has pleasingly muted colours and nice art) but it is difficult to decipher the symbols from the back ground art. Really enjoy the setting and theme but the game left me cold.