Tournament at Avalon takes players to the land where Excalibur was forged, building on the innovative mechanisms of Tournament at Camelot with new characters, cards, and mechanisms, allowing players to focus on informal diplomacy or alliances alongside the standard combat of the original game. It’s a deep, challenging experience all on its own, with extra depth and complexity for players who own both games!
In the game, you play as a legendary character, battling opponents with weapon cards: arrows, swords, deception, sorcery, and even alchemy. The more you injure your opponents, the better you fare in the tournament. However, even the most injured characters can make a complete comeback with the grace of Godsend cards and the aid of their special companions. This trick-taking game ends when one opponent has been injured to the point of death. The player with the most health is then declared the tournament victor!
In Tournament at Avalon, you also have cards representing the legendary enchantress Morgan Le Fay and a new set of location panels that grant additional advantages to a player when they are the host of a tournament round. If you have Tournament at Camelot, you can mix and match your favorite cards, playing with either ruleset or combining the two games to play an epic "Chaos of Battle" tournament with seven or eight players!
—description from the publisher
Hiimalex5
Art work excellent, plays well, slightly long at 400HP but can definitely start at 300hp in the future to make a quicker, tighter game
authentic
A very strong trick-taking card game. The changes to the hearts formula are really cool, and the presentation is excellent. The powers though seem to make the game chaotic very quickly. I left this game just wanting to play more hearts.
iadena
A crazy and chaotic trick taking game with powers. It is fun but I do not need to own it. One player or several players can be targeted depending upon how the game state is. Winner wants to kill the player who is losing and players who might have a chance of winning want to kill the winner. There can be players who will kill the player who is losing even if they are not winning so that they are at least not the loser. No need to own.