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Token Terrors: Battlegrounds (Kickstarter – Warlords Wealth Pledge)
20m - 40m
2 - 2 Players
Ages 12+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Fantasy
Medieval
Miniatures
62.00
€
30 day low:
In stock
Token Terrors: Battlegrounds (Kickstarter - Warlords Wealth Pledge) quantity
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
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Marvel: Crisis Protocol
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MarkyX
It’s a very lightweight game that offers a surprising amount of tactical decisions shrouded in a skinny rulebook. As someone who tends to play these games often, I’m very impressed by the presentation here. It’s something unique and executed well in a flooded market that will only improve as expansions are released.
edanielsen
Played 4 games now, starting to get a feel for it. I will definitely play it more and it's possible my opinion will change but as of now it feels like a 6/10. We've tried all the factions, in different combinations and also the grudge cards and terrible tactics. While they do mix things up a bit and make the centre of the board more important, we didn't find that they make a big difference. Our game has gone quite long, most of them actually close to an hour and I think that's part of the issue. Maybe we're thinking too much and should rather just play, though I feel like that just leads to the game devolving into a war of attrition where each player loses one token every turn till there is one man standing (which happened to us in the first 2 games). I thought it would be a quick game but there is enough to consider with the board state that turns can take some time. In terms of balance between the factions it seems ok. We haven't found any to be overpowered but it's definitely useful to have one that allows you to move other members of the same faction as it allows them to stay together as a unit and provide a threat bonus. All this being said, I still feel compelled to play more later so not going to sell it
KaerthLord
Enjoyed playing this game with the creator on Tabletop Simulator ?⚔️? Some interesting mechanics and strategies for this fantasy duel!