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Something is very wrong in Lakeview. You know it, but nobody believes you, especially not the "adults" who dismiss you for being a kid. You’ve lived here your whole life, but it was only a little while ago that you started to notice the strange sounds at night, and now the new kid at school has vanished. You’re sure that a hideous creature has been unleashed on your town — and it’s up to you to defeat it!
In the co-operative game The Snallygaster Situation, which is based on the Kids on Bikes RPG, you and your best friends must face off against one of four diabolical monsters set on destroying Lakeview — and possibly the entire world! Get on your bikes to search for clues about the monster’s weakness, find the missing kid it has abducted, and end the threat to your hometown. Oh, and watch out for the Federal agents because they can put a real damper on your epic adventure.
In more detail, one player takes the role of the Lost Kid, selecting a card to play each turn that provides clues about their location such as street names, buildings, or landmarks — but the card also dictates how the monsters and the Feds move and attack on the board. You might have the perfect clue to give, but then the monster will attack one of your friends, sending them back to the treehouse and advancing the "doom marker", i.e., the game’s timer.
The other players are trying to defeat the monster and save their friend. On their turns, they use their rides — skateboard, dirt bike, inline skates, etc. — to search the town, look for clues, use special item cards, and avoid the monster, which might be the Jersey Devil, a Dover Demon, Bloody Mary, or (of course) the Snallygaster. Each monster has a different level of difficulty with unique gameplay elements.
Once the Lost Kid is found, they join their friends to try to defeat the monster.
Ages | 8+ |
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Players | 2 Players, 3 Players, 4 Players, 5 Players |
Play Time | 45m – 60m |
Designer | Jonathan Gilmour, Michael Addison |
Mechanics | Cooperative Game, Hidden Movement, Team-Based Game, Deduction |
Theme | Deduction, Murder/Mystery, Horror |
Publisher | Origames, Renegade Game Studios |
freekback
Good cooperative-narrative-deduction game. Easy rules, easy to explain, not really hard to beat but fun experience. Played all the Monsters
pusboyau
Now that [gameid=343562] has been released may not need this one any more. = Co-op serving as a cross-pollination from the publisher's RPG line which doesn't buzz me as much as some other established narrative co-ops. = Can't be played solo as co-op format is similar to another co-designers game [gameid=313008] (the narrative of the latter appealing to me more), whereby one player controls the threat but also provide clues to the whereabout of the Lost Kid. - Supernatural narrative bordering on Lovecraftian style monsters / Stranger Things so I feel not something I would want to play with my family, much preferring the aforementioned [gameid=313008] or the borderline but more science fiction narrative of [gameid=306676].
ManiacFIve
Extremely punishing first scenario. Might be better with more players but with 2 seems unbeatable after a few games and has left no desire to advance to higher difficulty monsters. The production quality is high and the components are nice.