The Dwarves
Meeple on Board Rating
Be the first to review this product.Board Game Geek Reviews
Be the first to review “The Dwarves”
You must be logged in to post a review.
Based on the first novel of the Die Zwerge tetralogy [Eng. The Dwarves] by author Markus Heitz, the goal of the cooperative game Die Zwerge is to keep evil from flooding Girdlegard. During set-up, players choose one of the dwarves from the novel, each of which is equipped with a unique special ability and different stats for fighting, crafting, and movement.
Before each player’s turn, the forces of evil usually break through one of the four big gates – which are guarded by different dwarven tribes – and further the spread of the Perished Land. On his turn a player spends two action points to use two of five actions. He can:
Fight against the advancing enemies (orcs, trolls, and älfar [Ger. albae], i.e. dark elves).
Travel to other locations.
Lobby the dwarven council to give advantages to all players – and without the favor of the dwarven council, everyone suffers disadvantages.
Solve a minor quest for rewards.
Take on the current major quest, revealing the next major quest if successful. Completing these quests is the only way to win the game.
For most of these actions, a player must succeed in a dice-driven challenge. If the players cannot control the flood of evil while simultaneously solving the major quests in time, they will lose.
Collector’s edition:
additional:
New box cover
5 hand painted dwarf miniatures
10 cards Albae expansion
60 page artbook
5 art prints of the dwarfs
A3 poster "The smiting of Keenfire"
stein with motive "Krasnolud"
coaster "DIE ZWERGE"
numbered COLLECTOR’S EDITION certificate.
Ages | 10+ |
---|---|
Players | 2 Players, 3 Players, 4 Players, 5 Players |
Play Time | 60m – 90m |
Designer | Lukas Zach, Michael Palm |
Mechanics | Cooperative Game, Dice Rolling |
Theme | Novel-based, Wargame, Fantasy |
Publisher | Pegasus Spiele |
adamw
This is a gorgeous and well produced game - but it is quite simplistic in implementation. In general, the Quests do not offer up much variety - which is a significant complaint. In many ways, this is an introductory co-op because of this simplicity. But it does play very well. I enjoy the overwhelming feeling of creatures pouring into the land. It is quite easy to beat on the easy level, so I'll be ramping it up next time. I like it well enough!
backpacker
Essentially the BIG Box - have everything in box, including The Triumph of the Dwarves expansion that came with The Dwarves Duel
GarfieldKlon
Playtested. Very nice and simple coop game. I really liked the mechanism how the enemy spreads over the map. But it feels like there is a lot of dice rolling luck involved and a lot of events like 'go to x, roll at least y'. I finished a 'simple' game with only 1 equipment card that I didn't even use. I hope on more difficult levels you really need the equipment. [c] Theme: :star::star::star::nostar::nostar: [size=7]Ok, could be better for such a game[/size] Gameplay: :star::star::star::nostar::nostar: [size=7]A little bit repetitive[/size] Interaction: :star::star::star::star::star: [size=7]coop[/size] Artwork: :star::star::star::star::nostar: [size=7]Nice[/size] Luck: :star::star::star::star::nostar: [size=7]Rolling dice, random events[/size] Strategy: :star::star::nostar::nostar::nostar: [size=7]Driven by scenario and events[/size] Components: :star::star::star::nostar::nostar: [size=7]The enemy cubes are not very thematic, others tokens are really cheap and ugly, Minis are great[/size] Play duration: :star::star::star::star::nostar: [size=7]Very good[/size] Easy to teach: :star::star::star::star::nostar: [size=7]Quite easy[/size] Rules quality: :star::star::star::star::star: [size=7]Very good[/size] Setup time: :star::star::star::star::nostar: [size=7]Good[/size] No downtime: :star::star::star::star::star: [size=7]Coop[/size] Replay value: :star::star::star::star::nostar: [size=7]Random events, unpredictable enemy[/size] [/c]