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Terracotta Army
90m - 120m
1 - 4 Players
Ages 14+
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
Ancient
Miniatures
53.00
€
30 day low:
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Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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DIEVERRUECKTE
I really liked the first play, very puzzely and brainy warrior placing. each round and player turn the round and end scoring is influenced. The circular mechanism of threr actions is interesting and in each of 5 rounds there are an inpectors scoring and round goal scoring. very variant with different tiles in every game play i think ... also very thematic with near to original looking miniatures of the teracotta warriors. i m looking forward to the next round.
dancing rob
Combination of old school area control game with modern worker placement game which works really well. On a rules read, feared it would be a bit of a point salad, but in practice, everything makes sense as all the points are related to the placement of warriors in the area control bit. Slightly too many rules, and perhaps could have benefited from a little more streamlining. The end game scoring both being very important, and also quite tricky to teach being the biggest issue.
dingo154
Played at a convention. Heavy strategy and resource management. The game was enjoyable and worked well at 2 players.