Terra Mystica: Fire & Ice
100m - 100m
2 - 5 Players
Ages 12+
Meeple on Board Rating
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Terra Mystica: Fire & Ice has the original factions brace themselves for new competitors: Yetis – the masters of power, Ice Maidens – who adore their Temples, Acolytes – whose entire life is focused on the cults, and Dragonlords – who use their power to create volcanoes. And as if this wasn’t enough, there are two more factions, Shapeshifters and Riverwalkers, who ignore the most basic of rule of one faction, one terrain type. (Inconceivable to the Halflings!)
Ages | 12+ |
---|---|
Players | 2 Players, 3 Players, 4 Players, 5 Players |
Play Time | 100m – 100m |
Designer | Helge Ostertag, Jens Drögemüller |
Mechanics | Network and Route Building, Turn Order: Pass Order, Variable Player Powers |
Theme | Civilization, Economic, Expansion for Base-game, Territory Building, Fantasy |
Publisher | Bard Centrum Gier, Cranio Creations, Filosofia Éditions, FunBox Jogos, HomoLudicus, MINDOK, White Goblin Games, Z-Man Games, Inc., テンデイズゲームズ (Ten Days Games), Feuerland Spiele |
balijan2
Az új tábla miatt nagyon értékes kieg, ennek megfelelően drága is. Hozza az alapjáték színvonalát.
ajie426
一个仅仅是增加种族、地形并修改部分游戏规则的扩展,加入后,游戏性还是和原来一样
alexrf39
New board is really great! Watch out which edition you get, as the earliest one had some issues with some races. The new turn order option is great, so is the new alternate end game scoring! I don't play the base game without it anymore, but if you don't like the base game, this won't change the game (it's more of the same greatness that is TM!)