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Tales of the Arabian Nights
120m - 120m
1 - 5 Players
Ages 12+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Some board games incorporate elements of role playing. It can be that players control a character that improves over time. It can also be a game that encourages or inspires storytelling.
Role Playing
In storytelling games, players are provided with conceptual, written, or pictorial stimuli which must be incorporated into a story of the players' creation.
Storytelling
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Fantasy
54.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
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Adult
Thematic
Ελληνικα Παιχνιδια
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D & D
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aaj94
Tales of the Arabian Nights is a fantastic storytelling experience that's best with two or three players, can run long, but provides a lot of laughs and thrills as long as you're willing to not take it too seriously and be OK with random swings of luck. On your turn, you move and have a random encounter. Players are trying to complete Quests, which various prerequisites that will require you to travel around the map, find treasure, and gain powerful statuses. Unfortunately, '[i]random[/i] encounter' really does mean that you have little control over how the game plays out (Yes, even the updated 2009 printing has 1980s design sensibilities all throughout). If you embrace this, and play the game for the storylines that are generated organically, it's an excellent way to pass the time. In our most recent play, my character tried to trick an efreet. Thus, the next turn, a vengeful efreet was on my tail. Following that, my character ended up interacting with efreets thrice more! It became a storyline unto itself, and I didn't care if I won or lost. I was having too much fun figuring out what Schehezerade was up to with the Efreets! There's enough in the giant spiral bound storytelling book that it will take quite a while before this well of (admittedly, combinatorial) storytelling is exhausted. For me, it's a perfect date night game with my wife, and I would rather not play it with any more than two players. Too long waiting for your turn, and the long playtime starts to seem like a burden, rather than an opportunity for more wacky and wonderful stories. I rate this game a 9, because it's unique and though it might not be as polished as, say, [thing=146508][/thing] or [thing=2511]Sherlock Holmes: Consulting Detective[/thing], when we have the time this is the title that we reach for. Great fun, doesn't work your brain too hard, and it turns out that's exactly what we need in a date night title :)
alfredo lorente
Played it a long while ago, and while interesting, I haven't returned to it. As a matter of fact, my copy was unpunched.
adrikos70
Adventure gaming at its best. If that's all you care about that is. It is not a game, rather than a collage of different mini-encounters that write your story. It is rather long with many twists and so a lot can happen to you but trying to find what paragraph to read next becomes tedious quickly. This is a very unique experience for a board game and for that it is worth a try.