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Stroganov (Kickstarter – Deluxe Edition)
90m - 90m
1 - 4 Players
Ages 12+
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
75.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
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Ελληνικα Παιχνιδια
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Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
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bukke2
Be a Cossack and hunt for the worthiest furs at 16th century Siberia. To choose this thematic setting (Russia, of all countries! Killing of animals as trophies! Even Siberian Tigers (on the most reddish of all possible lists) are not spared!) might not be the wisest decision. But as a game it works, and it´s historic, about five hundred years ago. So let´s go, give it a chance: Gameplay is determined by Worker Placement and Set collection (Furs, Landscape Tiles) over four years (rounds), each year split up in four seasons (turns). A lot of planning is necessary to fulfil Objectives (Tsar´s Wishes), with that generate a Round-Income, start and enhance your Engine Building. Visit Villages, use a Yurt, build an Outpost or make progress on the Trophy Track of your Player Board (Asymmetric Boards available). Shortages wherever you look, they dictate your gameplay and tactics. To optimize this puzzle of options is very demanding, but -surprise- whenever your are bemoaning your fate, there is a way out, new pathways open up and with a clever turn you´re back on the track. Feels just great! What brings us to the overall mood or atmosphere of "Stroganov". Everything is outshined by the game´s sheer presence on the table and its outstanding artwork. It is a pleasure to travel (move your Cossack-Meeple) through these beautiful landscape-depictions. This game is not about killing, first and foremost it´s about travelling. For me this feels irresistible, not always, but sometimes. And then, "Stroganov" is exactly the right brainburner. Solo-modus excellent. (Deluxe edition, very nice components, good rulebook)
adrian754
Interesting and innovative mechanisms, the theme of the game is not common (that is good) but not strong enough. The quality of the components is low, the arte is cool!
Ajax
What a fantastic setting...and terrific art to go along with it! The gameplay is interesting and maybe a little more strategic than I prefer. There is a little learning curve to understanding the actions and the mutability of the furs. The trophy track is seems so important to your combos and they may not be many ways to get into that.