Meeple on Board Rating
Be the first to review this product.Board Game Geek Reviews
Be the first to review “Sons of Faeriell (Kickstarter – All-In Sons of Faeriell Pledge)”
You must be logged in to post a review.
You must be logged in to post a review.
Sons of Faeriell is a strategic eurogame for 2 to 4 players, featuring a brilliant potential traitor mechanic and multiple endings.
Faeriell is a verdant land of forests, mountains and lakes, set at risk by the menace of Corruption. All players have to face this threat, while pursuing their individual Achievements. If they fail to constrain the rise of Corruption, everyone loses the game. Collecting the most Achievements, while avoiding this fatal outcome, allows one player to win the game.
Players guide different Tribes of Weybits, the youngest sons of Faeriell. They are tiny and industrious humanoids, with the common goal to preserve the environment from Corruption and help the Great Guardians, the giant keeper animals that watch over the land since remote times. The customization of the Weybit Heroes starts from the beginning with the selection of their Tribe Masks, original items which can be worn by the minis. Each color of those masks provides a different specialization. New Heroes can be dressed and upgraded during the game with the acquisition of Perks, additional abilities that make every character unique. Weybits can become the most efficient helpers to the Great Guardians, mastering the knowledge of nature and learning to fight Corruption.
As an additional thrill to the game, one player can choose to change sides, get corrupted and gain the Corruption Sower as a new Hero, becoming able to win in the event Corruption defeats all others.
Strategic choices lead to multiple endings, making every game a different story to be unfolded.
Ages | 14+ |
---|---|
Players | 2 Players, 3 Players, 4 Players |
Play Time | 90m – 120m |
Designer | Christian Zoli |
Mechanics | Action Queue, Movement Points, Ownership, Prisoner's Dilemma, Semi-Cooperative Game, Point to Point Movement |
Theme | Animals, Miniatures, Fantasy |
Publisher | Tabula Games |
Snazzaroo
Love the look and overall story of this game (save the environment and animals from dark corruptive forces)
BlueFoxMoon
Some bits are fun but being forced to cycle through the same three actions over and over killed this one for me and always being short of essence is annoying. Having something happen like the corruption being drawn on all your possible options for harvest so you end up with none for that entire cycle - meh. And having a player who is losing being able to tank the game so everyone loses is just not a good mechanic at all.
Kilmister
Just like Pozman (thanks!): ++++The components are awesome!!! But the rules and the mechanics doesn´t work very well during our games. Maybe it need more playtesting and better/new rules. Sadly...