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Smash Up: Marvel
30m - 60m
2 - 4 Players
Ages 12+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Maneuvers that directly attack an opposing player's strength, level, life points or do something else to impede their progress.
Take That
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
31.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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New_Zealand_Neil
[B]INCLUDES:[/B] • Avengers • Hydra • Kree • Masters of Evil • S.H.I.E.L.D. • Sinister Six • Spider-Verse • Ultimates
Mark_Gendro
What makes Smash Up fun is the parody nature of each faction. This strips that away for IP based factions that are pretty entry level and don't feel new or innovative. Boring.
stevelabny
The whole point of Smash Up was parody characters, not licensed ones. I own everything Smash Up and this is a hard pass.