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Small World Underground
30m - 90m
2 - 5 Players
Ages 8+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Fantasy
43.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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autothrall
Visually this is more appealing to me than the core Small World game, and the races are just as charming though some do feel redundant mechanically with preexisting choices. Anyway, it's the cutesy 'Underdark' of the Small World with some hilarious race choices like 'Dark Mime', and some relics and monster mechanics (which sort of fill in the role of the Lost Tribe).
Adularia
I probably should play Small World first, but my first game play of this wasn't that spectacular. My friends were slightly distracted when playing this, but I expect that my rating of this game will change as I begin to have more plays.
aaronzulu
Game Condition: Like New Rules Condition: Like New Parts: All Accounted For Box Condition: Like New Box Insert Condition: Like New (Original) Extras: None ----- Condition Explanations * New (never opened) Like New (opened, but no wear) Excellent (extremely minor wear that is not apparent) Good (minor wear that is slightly noticeable) Okay (minor wear that is noticeable) Poor (wear that interferes with function) Bad (wear that prevents proper function) Parts Explanations All Accounted For (nothing missing) Some Missing (missing parts will be detailed) *Please note that I take very good care of my games. Often box and/or insert damage was caused by shipping when I originally received the games. However, if the damage did not impact game play or function, I made no effort to exchange my copy.