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Small World: Necromancer Island
Expansion of:
Small World Underground
40m - 80m
2 - 5 Players
Ages 8+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Fantasy
8.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
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Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
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Plunder boxes
Marvel: Crisis Protocol
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biffta
This is actualy a very good expansion, turns small world on its head & turns game from max 5 players to a 6 player game. awesome!
B_J_S
[bought 2nd hand from plysbjorn:bradspel.net 2012-05-23] I have played the original game, and the rating are on components and rule.
DamienMocata
Time for a new challenge. A player who can't win by victory points (unlike all the others). The Necromancer wins by getting all his units onto the board at the end of the turn. And as the Necromancer controls territories, he gets more power to generate more units. But by focusing on just the necromancer, you leave the field open to other players...