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Shaolia: Standard Edition (Kickstarter)
30m - 60m
2 - 4 Players
Ages 14+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
Fantasy
33.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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LittleLamb4u
If your looking for a great two player game with back and forth battling than look no further. There was even some tournaments online which can be viewed on Youtube. The dice mitigation is on point and the card play has so much strategy.
Geekandpink
I loved the artwork, it's amazing that you can play it several times and it's always going to change because of the manual and the ways they advise you to do the set up, the broken hearts are to die for.
MarkyX
Played the prototype. It's a mix of Imperial Settlers and Machi Kori. It seemed like an interesting idea but it doesn't work well in execution. A very random game with very little input from the player. To put into perspective: You spend money to buy building cards that are drawn from a deck. After you spent resources to place these buildings, you must roll dice to see if they activate. In other words, there is a random element when acquiring new buildings and another random element to activate the buildings. With these two elements, the entire game felt like I wasn't in control the entire time resulted in a 45 minute game of chance. There are far better games within this 45-minute window that offers some random variance but the gameplay is still determined by the player's decisions such as Res Arcana. It's a pass.