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Scythe: The Rise of Fenris
Scythe: The Rise of Fenris, the conclusion to the Scythe expansion trilogy, enables two different options for any player count. The story of Scythe continues and concludes with an 8-episode campaign. Instead of—or after—the campaign, the new modules in The Rise of Fenris can be used in various combinations to cater to player preferences. These modules are compatible with all Scythe expansions, and they include a fully cooperative module.
75m - 150m
1 - 5 Players
Ages 12+
arrrr11
best expansion so far. the expansions that you can use in the later games add quite a new style of game that i really enjoyed
abbywill
I wish every expansion could be like Rise of Fenris. It took a game I like and turned it into an experience that was unequaled for me. Absolutely brilliant.
Alyiz
-Spoiler Free- Here's the thing about RoF: This is not really a legacy game. It's a normal board game expansion where all the new pieces have an introductory scenario for them. At the end of it all, you'll be VERY happy with the new modules and pieces (I was!) but you might look back and go "I played 10 scenarios that were mostly just regular Scythe for this???". If someone told me to just open all the boxes and have fun learning the game modules myself, I think that would've been a better solution. The scenarios are still playable and the big boxes *might* be a cool reveal, but honestly I guessed them pretty quick due to what would obviously go in there and what the rulebook depicts. Again, great expansion, will be adding tons to my games; not a great "legacy" or even questing expansion.