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Samurai
30m - 60m
2 - 4 Players
Ages 10+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
Medieval
46.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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4characters
Outstanding light game, plays fast, easy to teach, a small but respectable amount of strategy involved. Recommend to non-gamers but appeals to a wide audience. Fantasy Flight edition is excellent, nice choice of color palette, and when the map is laid out it looks awesome.
-xXx-
What an elegant game. Light rules, deep gameplay, language independent, attractive presentation. Do they still make games like this? Some say it's abstract but to me it looks thematic. Castes, tiles, board and screen all make sense. Abstract is what Ingenious looks like; Samurai is not that abstract. Rules are clear and concise. Knizia usually puts me off with intricate end game conditions but here the scoring is pretty logical. It's simple as that: you aim to either get a majority in two castes, or get a majority in one caste while staying competitive in the other two castes. In other terms: you need two big scores (AB) or one big score and two small ones (Abc). There is a slight difference between editions: in the original if no player has majority in a caste, everyone loses. In the zman edition the player with most pieces of all castes wins. First player advantage is overrated and is of no significance if players draw starting tiles randomly.
Aladfar
I've only played a computer version, but I really enjoyed it. I'm a big fan of Knizia and love E and T, so this would be a welcome addition.