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Res Arcana
20m - 60m
2 - 4 Players
Ages 12+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Fantasy
32.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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adebisi
A deck cycling engine builder that has the potential to catch even experienced players off guard on the first play. This is because the players are dealt 8 cards only for the whole duration of the game, which is quite unheard of. The number of cards in your deck sounds really really small, and you might ask yourself, how am I going to build a meaningful engine with so few cards. The answer is in the combos the cards create and the short duration of the game. I found Res Arcana stripped of almost all unnecessary actions which speeds up the flow of the game and makes it finish sooner that you think. Actually, out of the 8 cards you're dealt, you only play 3 to 4 and run that engine a couple of times before finishing the game. At first this felt a bit rushed but after a couple of plays you start to appreciate it since you get to try a combination of cards and see the results fast and get another chance quick in the next game. However, there is something to criticise as well. The card interactions and the overall rules are not the simplest ones to explain. This makes the game less family friendly. Personally I also felt that the balance between the complexity of the rules and the reward from the game in form of meaningful decisions is a bit off. Moreover, player interaction is limited to a few cards that allow for direct attacks (provided that any of the players play such cards) and to the competition over the scoring cards that are in the market. However, the bottom line is that Res Arcana is a nice gamer's game that still plays in less than an hour.
alethic
An excellent engine builder, really good at all numbers. The usual engine builder choices are here (linear accumulation against a combo that pays off if the game gets that far, etc), but there's also the great enjoyment of knowing your hand and deck, yet not the order everything comes out, and building a possibly janky engine as quickly as you can in a race against time. Kudos to Tom Lehmann (again).
Agataka
Surprisingly good game, offering a large amount of strategies with just a small deck of cards. Not a big fan of the mage/fantasy-like theme, but the game itself is very enjoyable and replayable.