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Face dangerous new threats as a fifth virus spreads across the globe and Hot Zones make their entrance, changing the rules? for the worse! Fortunately, new medical experts have joined the fight to help you. Experimental Meds is a healthy dose of expansion contents to Pandemic: The Cure.
Arkeas
Additional roles are fantastic and a welcome addition to the game. Really wish the role cards match the badge-style ones from the first printing of the base game. New challenges also help make the game interesting and gives a few new ways to play, keeping the game from feeling too stale.
DSAdixits
I have yet to use any of the expansion material other than the new roles and the purple dice, but this expansion would be worth it simply for the extra roles alone.
danperrault
new roles - very cool new event cards - cool Purple disease - kinda cool (makes it more swing-e, not sure if that makes it better) Green dice - Not so cool. I think I would like this as it addes some other things to think about but it seems to make it too hard for my tastes) I also cant seem to remember they are on the board. They interfere with the speed of the game.