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Face dangerous new threats as a fifth virus spreads across the globe and Hot Zones make their entrance, changing the rules? for the worse! Fortunately, new medical experts have joined the fight to help you. Experimental Meds is a healthy dose of expansion contents to Pandemic: The Cure.
CrazyBlueDwarf
I can't say it's essential, because the base game is fun without this. But it's rare that I leave this expansion out.
Dericious_Ramen
Amazing expansion to an already awesome game. Mirrors what On The Brink did for base Pandemic: jack that replayability through the roof. Like On The Brink, I do have some smaller issues with power creep in the roles. While greater abilities have been met with greater drawbacks, an experienced crew will have a much easier time with the new roles. Being said, they mesh well with the originals, and their mechanics are fun.
DrWildcat
Now, this is what I want from an expansion. Lots of new roles that just add variety and theme to a game. Your never going to play with the same roles again. Adds a new disease that I don't think I'll play without again...though it does add to the difficulty. One module I'll probably never try and a stack of new event cards that just get mixed in. Great expansion!