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Face dangerous new threats as a fifth virus spreads across the globe and Hot Zones make their entrance, changing the rules? for the worse! Fortunately, new medical experts have joined the fight to help you. Experimental Meds is a healthy dose of expansion contents to Pandemic: The Cure.
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I like The Cure with the expansion and I like the Cure more than Pandemic boardgame because the dice game is less deterministic and the roles and events are more effective. The purple disease and new roles smooth out gameplay. Some very clever roles like Field op, Troubleshooter, Quarantine spec and events like Major research grant, Short term planning, Questionable methods add to the enjoyment. Product quality is better than the base game (player dice are a bit bigger and feel better in hand). Got this for half the price of the base game so can't complain about pricing either. I'll even argue that the expansion is essential.
Dianthus75
I love having the addition of new characters and new event cards, but I don't much like either of the modules introduced. They made the game harder, more random, and as far as I can tell, impossible to win. I will always use the new roles and events when playing the game going forward, so in this sense, it's indispensable.
Barronmore
Really fleshes out the base game and brings it to a new level. Fantastic evening ending game and better then base pandemic.