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Lead the Netherlands into the Industrial Age in the latest version of the cooperative classic! It is the dawn of the Industrial Age in the Netherlands. For centuries, the country has relied upon a series of dikes and wind-powered pumps to keep it safe from the constant threat of flooding from the North Sea. But this system is no longer enough.
burstfire99
Decent variation on the classic pandemic game. Worth playing a few times to understand the dynamics at play. Less luck based than the normal pandemic but relatively easy in comparison.
cbazler
After playing some 50+ games of base Pandemic (plus expansions), 30-some games between Pandemic Legacy Seasons 1 and 2, and at least 10 plays of The Cure and Cthulhu, I am pretty much sick of the Pandemic system. Nevertheless, this is STILL very good. The way water floods regions really changes the core mechanics and feels different than the other iterations of this game. I actually wish this had been renamed / rebranded as [i]anything[/i] else, because I just can't bear to own another Pandemic in my life.
Bayushi Sezaru
Rising Tide is another installment in the series of the world championships editions: each year Asmodee releases a version tied to the location of the last WC, designed by Matt Leacock together with an author from that country. This one has a very interesting new mechanic: floods originate in the sea, and spread to neighboring locations in a way that is at the same time Pandemic-like and very novel. There are also many ways to customize the difficulty of the each single game, both with the number of Rising Tide cards, and with custom objective cards. Rising Tide is definitely the most gamer’s version of Pandemic, and one of the best!