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Lead the Netherlands into the Industrial Age in the latest version of the cooperative classic! It is the dawn of the Industrial Age in the Netherlands. For centuries, the country has relied upon a series of dikes and wind-powered pumps to keep it safe from the constant threat of flooding from the North Sea. But this system is no longer enough.
agentpatman
This was obviously another game in the pandemic system so not much different on that front. However in this one you will be focusing on building more infrastructure like windmill pumps and dikes to prevent the flow of the water. The water flow adds some interesting decisions as removing water cubes doesn't help as they come right back. Instead you need to block the water in the first place to be able to move it and add pumps to help you get the water out for no actions. The difficulty is higher than the original and there are some setups that fail immediately at the start of the game due to existing water in purple territories and having to apply 3 more damage to multiple purple cards. I get that it's supposed to start off with a challenge but it's unfortunate that the game can end in turn one due to random setup when they could have added a rule that if you draw multiple purple during setup to ignore the third. All in all its different enough that I owe multiple but that difference might not be big enough for most people.
AaronDrakin
Pandemic with a Benelux twist. Still very solid, but perhaps a little soggy. One of the best parts of Pandemic is seeing the pot's about to boil over and scrambling to Africa before dinner's ruined. But here the pot can randomly explode and wash the entire kitchen away downstream.
bpierce72
I have really enjoyed this game. The game is a bit fiddly with the placement of dikes, as well as a bit hard to read with seeing the map connections and water flow. However, the payoff is certainly worth it. In my eyes the game brings 3 really unique and great additions to the Pandemic model. The “water flow” idea is so thematic and really escalates the game quickly. Also, the dikes in combination with this mechanic add a nice defensive and strategic element to the game. Lastly, the water pumps are an awesome passive approach to dealing with the issue. Couple all of that with the very thematic setting, beautiful color pallet and this is something I really have enjoyed. I can certainly recommend it, and my guess is that this version of Pandemic might appeal most to euro gamers that don’t mind a little bit of fiddlyness in their game.