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Lead the Netherlands into the Industrial Age in the latest version of the cooperative classic! It is the dawn of the Industrial Age in the Netherlands. For centuries, the country has relied upon a series of dikes and wind-powered pumps to keep it safe from the constant threat of flooding from the North Sea. But this system is no longer enough.
cbazler
After playing some 50+ games of base Pandemic (plus expansions), 30-some games between Pandemic Legacy Seasons 1 and 2, and at least 10 plays of The Cure and Cthulhu, I am pretty much sick of the Pandemic system. Nevertheless, this is STILL very good. The way water floods regions really changes the core mechanics and feels different than the other iterations of this game. I actually wish this had been renamed / rebranded as [i]anything[/i] else, because I just can't bear to own another Pandemic in my life.
blueatheart
Two plays in: Surprised at how much I enjoy this game, the small tweaks on the Pandemic formula works fantastically here. The water flow mechanics and sea level rise combine to make the game continuously tense and interesting. I wouldn't recommend playing with just the base 4-color game, it really opens up and feels like it's meant to be played with the population/objectives "variant" (and 5 objectives feels like it should be the standard). Mayyybe play the base way once if all players in your group are new. Second game, we had a situation where everything looked great, we were on a great path to get our four objectives, getting half the population put in place in the red/red/yellow/green 9 population objective, barely any water on the board...and a single storm raised the water level to 3, half the dikes broke in the northsea, and all but two water cubes were suddenly on the board and we're fighting for survival. Taught us to plan ahead for the storms better.
boardmathias
Fun version of Pandemic, but not as good as the base game. Although a very good adaption of the mechanism to another theme.