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Lead the Netherlands into the Industrial Age in the latest version of the cooperative classic! It is the dawn of the Industrial Age in the Netherlands. For centuries, the country has relied upon a series of dikes and wind-powered pumps to keep it safe from the constant threat of flooding from the North Sea. But this system is no longer enough.
Albia
[size=16]❦ [/size] [b]Solo Mode[/b] // Included in the Base Game (Cooperative) [size=16]❦ [/size] [b]Required Play Space[/b] // 28" x 28" [size=16]❦ [/size] [b]Setup Time[/b] // 10 Minutes [size=16]❦ [/size] [b]Play Time[/b] // 50 Minutes :thumbsup: The theme is steeped in history and feels very natural with a looming threat to defeat with careful planning. :thumbsup: Creating a water management plan is very strategic and highlights the real challenges facing the Netherlands. :thumbsup: All of the components are excellent and bring the situation to life in a rather 3D sense, especially via the dikes. :thumbsup: Storms create sudden emergencies that can be partially planned for by controlling the flow of the water. :thumbsup: Events add unique bonuses to each play with helpful options that might show up early or right near the end. :thumbsup: Play progresses pretty quickly with a clear sequence of events and end so the game doesn’t overstay its welcome. :thumbsdown: Visualizing the flow of water cubes through all the regions can be a little tricky with the different paths. :thumbsdown: Setup takes quite a long time with the placement of all the dikes and simulating the starting water cubes. :thumbsdown: Certain smaller regions can get very crowded, making it difficult to see the name or place other components. :thumbsdown: The size of the board is just about right, but requires stretching to reach some of the places at the very top. [url=https://gamewardbound.com/tag/pandemic-rising-tide/?utm_source=boardgamegeek&utm_medium=comment]Read the Session Reports and Review at Gameward Bound »[/url]
cbazler
After playing some 50+ games of base Pandemic (plus expansions), 30-some games between Pandemic Legacy Seasons 1 and 2, and at least 10 plays of The Cure and Cthulhu, I am pretty much sick of the Pandemic system. Nevertheless, this is STILL very good. The way water floods regions really changes the core mechanics and feels different than the other iterations of this game. I actually wish this had been renamed / rebranded as [i]anything[/i] else, because I just can't bear to own another Pandemic in my life.
aurelh
Montée des eaux est un stand alone dans l’univers de Pandemic. Cette version se joue de 1 à 5 joueurs et une partie dure environ 45mn. Dès qu’une nouvelle sortie de Pandemic à lieu j’ai l’obligation de l’acheter sous peine de représailles de la part de ma compagne … bon comme j’adore ce coopératif pas trop besoin de me forcer non plus ;) Direction la hollande et la mer qui gagne du terrain (inondations assurées). Points forts: - C'est beau - Avec "Iberia" une de nos versions préférées (les versions Legacy sont hors concours ;) ) - Le challenge bien présent (une des versions les plus difficiles, toujours avec Iberia) - C'est du Pandemic Points faibles: - C'est du Pandemic (si vous n'aimez pas Pandemic vous n'aimerez pas cette version) - C'est pas non plus un jeu radicalement différent de son ainé Pour conclure (et comme nous sommes des adorateurs de la saga Pandemic) nous avons adoré cette version. Les nouveautés sont bien venus et on se sent véritablement l'univers et le contexte de l'époque.