You may also like…
Sale!
Lead the Netherlands into the Industrial Age in the latest version of the cooperative classic! It is the dawn of the Industrial Age in the Netherlands. For centuries, the country has relied upon a series of dikes and wind-powered pumps to keep it safe from the constant threat of flooding from the North Sea. But this system is no longer enough.
Albia
[size=16]❦ [/size] [b]Solo Mode[/b] // Included in the Base Game (Cooperative) [size=16]❦ [/size] [b]Required Play Space[/b] // 28" x 28" [size=16]❦ [/size] [b]Setup Time[/b] // 10 Minutes [size=16]❦ [/size] [b]Play Time[/b] // 50 Minutes :thumbsup: The theme is steeped in history and feels very natural with a looming threat to defeat with careful planning. :thumbsup: Creating a water management plan is very strategic and highlights the real challenges facing the Netherlands. :thumbsup: All of the components are excellent and bring the situation to life in a rather 3D sense, especially via the dikes. :thumbsup: Storms create sudden emergencies that can be partially planned for by controlling the flow of the water. :thumbsup: Events add unique bonuses to each play with helpful options that might show up early or right near the end. :thumbsup: Play progresses pretty quickly with a clear sequence of events and end so the game doesn’t overstay its welcome. :thumbsdown: Visualizing the flow of water cubes through all the regions can be a little tricky with the different paths. :thumbsdown: Setup takes quite a long time with the placement of all the dikes and simulating the starting water cubes. :thumbsdown: Certain smaller regions can get very crowded, making it difficult to see the name or place other components. :thumbsdown: The size of the board is just about right, but requires stretching to reach some of the places at the very top. [url=https://gamewardbound.com/tag/pandemic-rising-tide/?utm_source=boardgamegeek&utm_medium=comment]Read the Session Reports and Review at Gameward Bound »[/url]
brotherjohn2002
Very good. An interesting take on the "disease" mechanic with the flooding. The pacing of the game is very good. Should only be played with the objective cards.
bpierce72
I have really enjoyed this game. The game is a bit fiddly with the placement of dikes, as well as a bit hard to read with seeing the map connections and water flow. However, the payoff is certainly worth it. In my eyes the game brings 3 really unique and great additions to the Pandemic model. The “water flow” idea is so thematic and really escalates the game quickly. Also, the dikes in combination with this mechanic add a nice defensive and strategic element to the game. Lastly, the water pumps are an awesome passive approach to dealing with the issue. Couple all of that with the very thematic setting, beautiful color pallet and this is something I really have enjoyed. I can certainly recommend it, and my guess is that this version of Pandemic might appeal most to euro gamers that don’t mind a little bit of fiddlyness in their game.