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Embark on an epic adventure to bring humanity back from the brink of extinction in this standalone follow-up to the acclaimed Pandemic Legacy: Season 1. Black and Yellow Editions have variant covers game contents are the same.
adebisi
2018-01-30, After the 1st session: Surprisingly Season 2 did have a fresh feel to it. You still have the same basic actions, so you can definitely say that the game is Pandemic, but it’s amazing how different the experience is when you are delivering cubes around the board instead of trying get rid of them. Moreover I find the narrative more interesting as you start on a small map and explore new areas. It might well be that legacy games need (or at least I need) the excitement of discovery, and this is where Season 2 looks more promising than its predecessor. Still a bit early to tell whether the game is good but the initial impression is positive after the tedium of Season 1. 2018-08-14, After Finishing the campaign: 6 sessions, 14 games, 25 hours, six and a half months. That’s how long it took us to play through the campaign. 12 wins with two losses in the first half of the month resulting in a total of 845 points in the end. I really have to say that I enjoyed this Season 2 of Pandemic Legacy way more than Season 1. Most probably this was because Season 2 had more exploration elements to it and thus the game felt fresh all the way through the campaign. Opening up new areas on the map shifted the focus on new things and now the introduction of new rules and objectives all made sense. During Season 1 my main problem with the game was that despite the all the rules changes it felt really repetitive playing the same map over and over again. When reading the forums, some people report that Season 2 is harder than Season 1. I do not know was it because all players in our group maintained their interest in the narrative better or was the game actually less punishing, but at least in my opinion Season 2 certainly felt easier overall. It might also be that our experiences from the previous season helped us in making better strategic decisions when investing in the infrastructure over the course of the game. The first loss in May was something we really could help as the cards were totally against us, and the other loss we had in December was decided by a 50-50 draw of card at last possible moment. But to speak the truth, I just guess we were lucky how the decks were shuffled. I could recommend this regardless of whether you have played Season 1 or not, and if I had to choose only one, would it be Season 2 without doubt.
AmassGames
Innovates, enjoyable, exceptional. I've played through it twice, won with one group (highest score), lost with the other. Thinker/thinkiest Pandemic (Legacy) - played all the Pandemics. Played black and yellow [youtube=dcQjlqImpYo] https://youtu.be/dcQjlqImpYo Might sleeve
ande9249
played through and I am ready to give my final evaluation. the sense of discovery is wonderful. Now if only we didn't have such large rules accumulation because of that discovery. The ambition of this game is that you won’t have the same priorities or pace/ark in a game. Every action on the action card that you have built through the game is used in the last month, but how you evaluate the actions, and your resources, fundamentally change. And so I very much argue that this game should NOT be played real time. When you spend a month away from a game, you rely on more vague memories of the rules. When you take a year to play, you look for the similarities more, instead of just embracing the changes as they come. I will absolutely buy season 3 when it comes. but this was definitely a step back from the mastery of season 1. Or at least my experience of trying to play it in real time was a mistake compared to the “binge” play I did on season 1