Welcome to the Iberian Peninsula! Set in 1848, Pandemic Iberia asks you to take on the roles of nurse, railwayman, rural doctor, sailor, and more to find the cures to malaria, typhus, the yellow fever, and cholera.
47.30€
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ajewo
Reimplementation of Pandemic. Makes the game more thematic which I like much more. For me Pademic was always a bit too dry and abstract. + Artwork + Component quality + Thematic (historic, fighting diseases in Spain in 17th century) + Building railroads or using harbors to move pawns more quickly (no flights as in regular Pandemic) + Water tokens use to secure whole areas (similar to quarantine tokens from Pandemic Legacy) + Curing a disease give only a small bonus (a disease cannot be eliminated like in Pandemic) + Player cards refer to 4 colored areas on the map like in Pandemic: Cthulhu (single city in regular Pandemic) + 7 characters with special abilities + Modest sized game box + Some fun variants included + Different difficulty levels + More challenging and more variable than regular Pandemic # No hidden information # Luck of the draw (from player and event deck) # Alpha leaders may be a problem Similar games: * Pandemic: Rising Tides (build dikes or water pumps to prevent the Netherlands from being flooded, some design flaws) * The Captain Is Dead (cooperative, Sci-Fi game, similar gameplay, thematic, all about planning ahead and activating stations for certain effects) * Commissioned (religious theme, reversed: players add cubes instead of removing cubes from the board)
AlexFS
I have a somewhat curious history with Pandemic. It's a title which left me unsatisfied when I played it the first times, but then I played Pandemic Legacy which forced me to play the game 16 times. This experience actually gave me a better appreciation for the base game (unless it's a gaming form of Stockholm syndrom), and I bought the base game and the On the brink expansion, which I play from time to time. Pandemic Iberia is a gorgeous variation of Pandemic which stays pretty close to the original, but offers interesting additions like the option to lay railroad tracks, and introducing a "water purification" mechanic in replacement of straight healing of the disease cubes. This enriched the game in a pleasant manner. The game also provides lots of professions and variants that make it probably the best option if you only want to buy the base box of the game.
apuity
[size=8][b]Whack-a-mole on a board[/b]. While the Pandemic series have made a name of itself as lightweight, family-friendly cooperative games, there is very little reason for core gamers to play any game within this series (incl the [b]Legacy[/b] variants) given the availability of [b]Spirit Island[/b], which completely outclasses Pandemic in complexity. To be blunt, Pandemic might be even less exciting than physical whack-a-mole[/size]