Welcome to the Iberian Peninsula! Set in 1848, Pandemic Iberia asks you to take on the roles of nurse, railwayman, rural doctor, sailor, and more to find the cures to malaria, typhus, the yellow fever, and cholera.
47.30€
Out of stock
Accessibility Tools
alsater
Type Strategy Category Medical Mechanisms Action Point Allowance System Cooperative Play Hand Management Point to Point Movement Set Collection
agentpatman
Definitely the best twist in the series. Also much more of a challenge. I wish the wood pieces were plastic to match everything else in the series. It’s much more difficult to move around until you set up infrastructure. The water tokens that prevent cubes is a good added change from the original. Needing to build all 4 hospitals is another nice touch. In the other games you have dice or water flow as the twist but there are several in succession that mix really well to make it feel quite different while using the same system. We won our first introductory game on the very last turn we could with about 3-4 cards coming up that could have destroyed us. I thought it was over so many turns before that. I’m sure as you get better you’ll add more epidemics but for now it’s a challenge and a different type of puzzle that I’ve come to enjoy. I haven’t played all the expansions to the base yet but I’d rank this pretty high in the series for the added mechanisms. I’d probably rank chuthulu as the theme and maybe base for expansions as most variety.
ajewo
Reimplementation of Pandemic. Makes the game more thematic which I like much more. For me Pademic was always a bit too dry and abstract. + Artwork + Component quality + Thematic (historic, fighting diseases in Spain in 17th century) + Building railroads or using harbors to move pawns more quickly (no flights as in regular Pandemic) + Water tokens use to secure whole areas (similar to quarantine tokens from Pandemic Legacy) + Curing a disease give only a small bonus (a disease cannot be eliminated like in Pandemic) + Player cards refer to 4 colored areas on the map like in Pandemic: Cthulhu (single city in regular Pandemic) + 7 characters with special abilities + Modest sized game box + Some fun variants included + Different difficulty levels + More challenging and more variable than regular Pandemic # No hidden information # Luck of the draw (from player and event deck) # Alpha leaders may be a problem Similar games: * Pandemic: Rising Tides (build dikes or water pumps to prevent the Netherlands from being flooded, some design flaws) * The Captain Is Dead (cooperative, Sci-Fi game, similar gameplay, thematic, all about planning ahead and activating stations for certain effects) * Commissioned (religious theme, reversed: players add cubes instead of removing cubes from the board)