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At the height of its power, the Roman Empire covered a vast amount of territory and brought major advancements in engineering, architecture, science, art, and literature. Corruption and economic crisis has made the empire unstable and paved the way for aggressive barbarian tribes to attack.
ArkadiuszM
I like the characters and wargame feel of it. Game is very pretty and doesn't have any expansions which is a huge plus for me.
Big B
A really good version of Pandemic that does enough with the theme and remixed mechanics to feel fairly different. I like how the legions and dice involved in battle injects a little bit of randomness, while not being there just to be cruel as Reign of Cthulhu. That said you might have an expectedly bad roll just when you least want it. May or may not like it more than the original, time will tell.
BadgerGatan
It's more Pandemic - the same core gameplay - but with dice, alliances, and the flow of barbarians. Unfortunately, this isn't a good thing. As far as the Pandemic experience goes, Pandemic: Fall of Rome is more complex and less interesting than other games in the series. The alliance system feels unnecessarily complicated and leans into one of the few flaws of Pandemic: sudden, unpreventable losses. Even then, a game where things go "as expected" is simply too easy. Complexity is not damning - for gods sake, Gloomhaven is one of my most-played games and a classic as far as I'm concerned - but complexity should evolve from the decision space, not from interpreting the game state. For the same reason route-building Euros with high player count are uninteresting in the last few rounds (read: 80 colored wooden pieces on a 2sqft. play area), Pandemic Fall of Rome has too much going on to really care about individual pieces. In reality, Rising Tide accomplishes the same "flowing diseases" feeling without an overwhelming decision space. Iberia is just as difficult, if not more, without being a visual nightmare. The dice add another unwelcome source of random chance which, while usually not problematic, makes decision space even less engaging. Given the choice between Pandemic: Fall of Rome and any other Pandemic game, the alternative will always be preferable. And for the first time in the series, I would probably not participate in Pandemic:FoR if there were another option at all.