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At the height of its power, the Roman Empire covered a vast amount of territory and brought major advancements in engineering, architecture, science, art, and literature. Corruption and economic crisis has made the empire unstable and paved the way for aggressive barbarian tribes to attack.
airjudden
When I heard this was coming out, I thought it would be a ridiculous Eurogame with another theme pasted on to Pandemic. Well, there is plenty of Pandemic in it: Epidemics are now called revolts and outbreaks are declines in the empire. However, they add legions for your sides, dice (!), and a lot of new ideas and they manage a decent amount of history. I was impressed enough to buy the game the day I played it. This is the game that [thing=65532][/thing] was trying to be: a more thematic Pandemic with dice. While that game does have some great plastic, it is too bloated for what it is. This gets it just right (well, except no plastic).
andrewrothfuss
Mixing up the Pandemic formula in some interesting ways. Dice rolls, legion recruitment, barbarians migrating from their homelands. Not quite as different as Rising Tide, but still very cool.
-xXx-
Love it! Best pandemic boardgame. Contrary to regular pandemic, every role and every event is equally useful. The female roles are tricky/ manipulative, the male roles are more straightforward/ combative. The dice, which are tipped in Rome's favor, mitigate programmed play. Forts are more useful than research centers. Travel is less whimsical. Remove cubes by either fighting or allying with barbarians.