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At the height of its power, the Roman Empire covered a vast amount of territory and brought major advancements in engineering, architecture, science, art, and literature. Corruption and economic crisis has made the empire unstable and paved the way for aggressive barbarian tribes to attack.
bcnevan
Mixed bag overall, but does OK in adjusting the Pandemic system to the Roman setting. There's definitely some thematic nonsense that occurs in the mapping of the pre-existing system onto the chosen setting. The invasion pathing is a nice touch and keeps the pressure on the players as the game progresses. Even a single city with three barbarians is a large threat, as that city can relatively quickly cause 4 decline or just cause an action suck that makes the game unwinnable (playing on the harder difficulties). But due to the way the map, cards, and legions combine together, the game wants to be played in one single way. If you don't play the game in that way, the additional randomized elements introduced as compared to normal Pandemic can cause action efficiency to leak in more uncontrollable ways. Even further, the combination of initial conditions and programmed invasion pathing lessens variation between plays. But the game does seem to acknowledge this by putting more interest in the player roles, having a somewhat large set of event cards, and using the battle dice. Still, its probably best for sporadic play or mixed in with other plays of the other Pandemic boxes (e.g. Iberia, Rising Tide). As of now, this seems very much like a game that I will like less the more I play it.
Argand
No está mal, se echa de menos un sistema para trasladar las tropas ágilmente. Creo que el Prefecto Classis y el Consul son de las figuras más prácticas. Una vez tienes alianzas puedes aprovechar la reina federada. La vestal es útil sólo en Roma, para desplegar cartas de evento, en lucha es muy mala. El tribuno-legado es bueno en combate. Al prefecto del campamento no le he sacado provecho, creo que habrá que explotarlo. Al final es una mezcla del Pandemic clásico con una Defensa de la Torre. Lo malo es que no se puede viajar como en el Pandemic clásico. Si se colocan los 5 fuertes en Carnuntum, Mogontiacum, Gesoriacum, Philippopolis y Constantinopolis se bloquean todas las invasiones salvo las revueltas.. El prefecto classis es imprescindible para mover rápidamente tropas de un extremo a otro. Este me parece de los mejores. El prefecto fabrus servirá para construir fuertes en cualquier sitio. Parece que le voy pillando a este, además puede viajar a cualquier punto. El consul me parece útil para reforzar, pero me pareció menos poderoso que los anteriores. El magister militum está bien para reducir pérdidas en las batallas, pero no me parece tan estratégico. Regina foederata no resulta útil hasta no tener aliados y en ese caso los demás pueden reclutar aliados mediante cartas. La vestal es útil en Roma porque esta tiene todos los colores y puede disponer de cartas de evento en cualquier momento, fuera de Roma su utilidad es muy baja. La mercator no se ha probado, pero puede estar bien para no desplazar unidades para el intercambio o las alianzas.
ben_mcfarland
Mechanics were a good time, we played on an easier mode with three of us. I really liked combining the setting with the gameplay. I wish there was a legacy version or a mobile version.