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From designer Matt Leacock, Pandemic is a cooperative game of teamwork where an elite team must work together to keep four deadly diseases at bay. Assemble your team to discover the cure, stop the spreading diseases, and avert a global disaster. Celebrate a decade of curing diseases with the game that started it all. This beautifully-rendered anniversary edition of Pandemic includes a custom metal box, all-new art with a vintage aesthetic, large ID cards, plastic figures, and plenty of wooden pieces. Can you save humanity?
2018
Pandemic, Forbidden Island, Forbidden Desert... etc. are re-themes of the same game. Holy shit its mostly the exact same mechanics. I was so disappointed when i found that out. Milk that cow dry, Matt. Anyway i found Pandemic inferior to F. Island. It is fiddlier just for the sake of it and drags on a bit longer.
42Cogs
Very cool mechanics! The processes of an "outbreak" feels as it should: stressful and in need of co-op strategy all the while keeping the fun in it. Solid with 4 players. Played a few sessions in solo mode and it seems to work as well. Co-Op is heavy leaning. In my sessions, I found that it typically comes to a point where a "leader" is set and it can sway to some players just moving through the motions to accomplish the overall goal. Of course, this is all based off the group and how each individual prefers play. Highly suggest individuals that simply enjoy puzzle mechanics (problem solving systems) and like working together through the process.
4Corners
I need to play this more to properly evaluate it, but so far it looks like the best co-op game ever made, and second place isn't even close. Great theme, good components, tough game system, smooth gameplay, and looks like some interesting expansions in the pipeline. I should add that I'm not really into co-op games, so maybe giving it only a 7.5 doesn't do it justice. Own the [boardgame=40849]On the Brink[/boardgame], [boardgame=137136]In the Lab[/boardgame], and [boardgame=168703]State of Emergency[/boardgame] expansions.