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From designer Matt Leacock, Pandemic is a cooperative game of teamwork where an elite team must work together to keep four deadly diseases at bay. Assemble your team to discover the cure, stop the spreading diseases, and avert a global disaster. Celebrate a decade of curing diseases with the game that started it all. This beautifully-rendered anniversary edition of Pandemic includes a custom metal box, all-new art with a vintage aesthetic, large ID cards, plastic figures, and plenty of wooden pieces. Can you save humanity?
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In my ongoing search for cooperative games that are worth playing (I tend to dislike them), I bought this classic. Game came in a nice box with nice components and the artwork looks good. Tried it solo a few times to learn the rules, and the experience was surprisingly good. I don't particularly enjoy solo gaming, but I think I prefer it to cooperative gaming. This one's no exception. Update: Nowadays I'm a fan of both coops and solo gaming, and I tend to prefer soloing coops!
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This was not a threshold game for me in the coop genre so it doesn't hold a sentimental place. That would go to Flash Point and Forbidden Island, both of which I enjoy more and rate higher. It is still enjoyable and a good gateway style game.
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I really dig into the theme, but the QB issue has finally sucked some of my enjoyment out of the game. The second problem I have with it is that the setup and mechanics of the game, while complimenting the theme, ultimately are more tedious to the game than what I'd prefer. That said, I'll totally play this over Forbidden Desert (again, technically sound, but less interesting) or Forbidden Island. Like many coops, the problem space is limited once a solution is found. Pandemic sort of, but not entirely, avoids this with the multitude of variants at your disposal in the expansions (and I think both On The Brink and, less so, In The Lab are sort of required for that reason). Oddly enough, the Legacy game does avoid this as the basic premise changes in subtle ways so you don't see the entire problem space each game.