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Paladins of the West Kingdom
90m - 120m
1 - 4 Players
Ages 12+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
Medieval
58.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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adrian754
Definitely a good game, it takes at least 2 plays to understand the game well, the rules are not simple. The theme is fine, it is better to play with few players (2-3).
AdlerCiv
Sleeved with Sleeve Kings sleeve size: North Sea (SKS-8821, 110/pack) - 116 cards Sleeved with Sleeve Kings sleeve size: Small (SKS-9902, 55/pack) - 129 cards in Paladine des Westfrankenreichs: Sammlerbox
AdelinDumitru
Excellent, much heavier than Architects which probably is the reason why I like this one better. I like a lot how there are multiple types of workers, each specialized for a different action. Also, I know some players might be annoyed by this, but the not only but also secret-at-first scoring conditions is a neat touch. My favorite part, however, is that you can upgrade worker spots so that some actions become cheaper to use by the end of the game. There are also action cards that vary from game to game in the second half of the game, which is a mechanic I enjoy a lot (and also found in some of my favorite games such as Troyes or Voyages of Marco Polo). Lastly, the variety of effects on the invader cards is awesome! And I like the fact that you can either recruit them or fight them, also depending on the objectives for that game. Oh, and how could I forget about the Paladins themselves! Balancing the attributes is awesome!