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One Night Ultimate Alien
10m
2 - 5 Players
Ages 8+
Hidden Traitor
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Voting allows players to influence the outcome of certain events within the game. The vote may be all or nothing, choosing a target for an effect, or to determine the results of certain situations. Players’ votes may not have equal weight, and blocking a player from voting can be a valid tactic.
Voting
Deduction
Horror
25.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
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Plunder boxes
Marvel: Crisis Protocol
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Dingbat Meeplepusher
More chaos and silliness than base ONUW. Random app effects provide some variety, but also more chaos.
battlespoons
A definite downgrade from the original ONUW and the Daybreak expansion. The new roles are neat and the new app functionality is great in theory, but it bounced off of both my game group and my family. Some of it can be convoluted and makes the nights longer, while not making the daytime arguing and voting any more fun.
ContainerJones
This is more rated on potential than anything else, since we had a few roles working not-as-intended in my early plays of this. It is an interesting permutation of the one-night system. In the early iterations of the system, you are trying to gain information to determine which players are on your team. In this iteration, most roles are more interested in directly placing suspicion on a specific player. It's hard to say at this point, bu there may be just too much chaos and hidden information to make this iteration work as well as its siblings. Saying that, I'd rather just play One night werewolf with the daybreak roles.