26.00€
Out of stock
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Carthoris
A reasonably entertaining drafting game, that we played with a table of six. It was good for the occasion, but I don't know that it would well sustain repeat plays in smaller groups. Effects of the magic cards dominate over other gameplay mechanisms in determining the winner.
danephoto
This game is ok. But there's something off about the draft which feels too short and too chaotic. I like a normal draft much more (in this game you can keep all the cards that were passed to you rather than just selecting one and passing the rest). I'd rather play Sushi Go Party, where the draft feels more interactive (because you draft, reveal, draft, reveal, etc). I also think there's a flaw in the game that you could house rule. Most of the time you are awarded the difference between your majority and the runner up's number of similar cards played. In ties if there are no second place players then you get the full amount. That's too swingy for something that was in fact contested. I'd house rule that the tied players always get 1 (rather than 2-5 rewards). You just ignore second place in all cases of a tied first place. In our second game I saw a 3 way tie for 3 points. That's 50% of the points needed to win the game and so one player won immediately even though he had 2 other people who played that card type as well as him. Seems broken to me.
Destrio
A unique take on drafting. No progression on the cards like other drafting games, but takes just as long in order to achieve one of 3 possible victory conditions. Highly interactive. Very light since you don't see many cards and won't be able to deduce much of your opponents strategy that round due to the limited draft.