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Mega Man Pixel Tactics: Proto Man Red
20m - 45m
2 - 2 Players
Ages 10+
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
17.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Sparticuse
These kinds of games live and die on their theme and I'm pleased to say all the cards have super thematic abilities. I do find the pixel tactics games need the "best of three" structure though as there is a fair amount of controlled chaos that can lead to swingy games.
mnemonicuz
A really cool tactics/skirmish card game! Each card has 5 cool and unique uses. Truly a multi-use-card-game, more than any other game I've played. Infinite replay value if you can handle the fairly slow build-up and pace of the game. I can definitely see that the game would have runaway leader issues where you should just forfeit. Rating each expansion to the core game a 5 as they are essentially an expansion.
The Schaef
Mega Man and Pixel Tactics are two things that go together so well, I'm angry I didn't think of it first.