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Marco Polo II: In the Service of the Khan
60m - 120m
2 - 4 Players
Ages 12+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
Medieval
60.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
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Behram
Expansions Owned: [thing=186554]The Voyages of Marco Polo: The New Characters[/thing] [thing=322454]Marco Polo II: The Caravans[/thing] Addons: [thing=406645]Marco Polo II: In the Service of the Khan – Moedas & Co. Metal Coins[/thing] [thing=326297][b]Insert[/b]: The Voyages of Marco Polo: Folded Space Insert (Second edition)[/thing] [b]Sleeved[/b]: Gamegenic Prime Purple - Standard European [b]Sleeved[/b]: Gamegenic Prime Ruby - Mini European
adamredwoods
3 plays / 2,3 players LIKE: A fantastic resource conversion and engine building game. The interaction felt good even at two players. The character powers did not feel as rule-breaking compared to the original, but they were still interesting. I liked how each city felt different and the map offered different valuation. The cities and bonuses are shuffled each game, making the game feel a tad different each time, and players need to be efficient in their travel routes. Traveling around the map really brings the game together. DISLIKE: Heavy analysis paralysis, because the number of options and min/maxing is high. Bonuses can be overlooked when converting or collecting. The market changes dramatically between rounds, so that can slow player's decisions as they evaluate (more AP). At times, the options seem to blend together. OVERALL: Excellent game. Although, the original is a bit tighter with the resources. I do not think most people need both, and this is the one to get if you want a looser game. I have both, because I have room in my heart for both.
ande9249
It is a slant of Marco Polo, that gives a little more achievement along the way and doesn’t feel as punishing if you miss a game long goal or two.