The journeys of Marco Polo continue in Marco Polo II: In the Service of the Khan, an epic follow-up to The Voyages of Marco Polo. After traveling to Beijing, your travels now take you back to the West in the service of the Khan, sending you to the farthest reaches of his empire in search of wealth and fame.
Marco Polo II is a standalone game based on The Voyages of Marco Polo, and you don’t need the original game to play this one. This new journey will present unique challenges, with new and different actions, new scoring rules, and a new good: rare and valuable Chinese jade.
Retread old paths with renewed purpose, or find new ones as you explore farther west, continuing to build the immortal legacy of Marco Polo!
—description from the publisher
bneffer
It feels like you need to travel, then complete contacts. There is not much variety other than the order of these actions. Not many directions you can go - by the end of the game you will all accomplish almost the same things... maybe the flavor of this and the original are lacking for me as well. I do enjoy the variable markets, the addition of jade, the rivers, and the seals. Unfortunately, as in the original, various characters do not seem well balanced.
Allein
After the first game, the emotions were in the spirit of "well, sort of nothing." After the second - “to hell with it, I won’t play it again in my life”, after the fifth - “I want more and more!”. The coolest feature of the game is those unbalanced characters that make you want to spit at the same time and try to find the perfect winning strategy against the "imba" in the hands of your opponent. What’s also cool here is the abundance of various actions, and the choice between them is the choice between good and very good, and at the same time there are never enough worker dice for everything at once.
Andy Parsons
Marco Polo with movement strongly incentivised and a few other bits and bobs. I'd be hard pressed to choose between this and the original.