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Mage Wars: Forged In Fire
Expansion of:
Mage Wars Arena
2 - 2 Players
Ages 14+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
The simultaneous action selection mechanic lets players secretly choose their actions. After they are revealed, the actions resolve following the rule-set of the game.
Simultaneous Action Selection
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Fantasy
27.00
€
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
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Plunder boxes
Marvel: Crisis Protocol
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the_shadow447
The box itself is amazing and a major improvement over the kumanjaro spell tome. Hopefully this trend continues. hard solid case and comes with much needed space inside to hold more cards. Theme is awesome, my only complaint is that I feel like some of the artwork is not on par with what mage wars is. Like Talos and the generic looking holy soldier that came in this box, the few cards look almost abyssmal in comparison with beautiful cards such as devils pitchfork and the level one fire imp
kytah
Mage Wars: Forged in Fire introduces two alternate Mages with unique abilities — the Adramelech Warlock and the Warlord of the Anvil Throne — to Mage Wars, and it includes multiple copies of the 41 new spells featured in this set, such as the legendary "Sersiryx" and the "Harshforge Monolith".
soccastar001
Like the Conquest of Kumanjaro expansion, this one introduces alternate versions of existing mage classes as well as a ton of new cards for Mage Wars. One of the new mages is a female Warlock who specializes in loading up on equipment and rushing to the front lines herself. The old Warlock was already used that way more often than not so it's nice to have a mage actually designed for that. It also kind of makes you feel like the game designers are also players with an eye and ear on the community. The other is a dwarf Warlord with a neat rune mechanic that lets him put different abilities on different creatures and bolster them in different ways. Nice ability to use with a mage class all about building huge creature armies. And of course a ton of extra cards to add more options and variety to the game is always a boon.