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Mage Wars Academy
30m
2 - 2 Players
Ages 14+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Fantasy
27.50
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
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Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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fabthecrab
Interesting attempt to ease & speed the original Arena experience. Unfortunately a failed one for me as it strips Mage Wars of most of its strategic & tactical glory. Why playing this one over Phoenix or better yet M:TG if you get rid of the spatial element? Good to excellent card additions to Arena though.
airjudden
The only good door prize I got at a BGG Con: not great, but good. It actually is a complete game. The idea is interesting in that you have a book of spells and you customize it, but a little bit goes a long ways and more trouble than it's worth to me.
AllanClark
63.5 x 88 FF Summoner Wars: Master Set (2011) = Mage Wars (2012) = Mage Wars Academy (2015) = Krynea Battlefield (2014) = Ashes: Rise of the Phoenixborn (2015) = Crystal Clans (2018) =