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Lost Ruins of Arnak
30m - 120m
1 - 4 Players
Ages 12+
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
Ancient
51.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
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Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
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Plunder boxes
Marvel: Crisis Protocol
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Abadore
Need to find a way to earn/hire a 3rd Archaeologist in the game. I find I just waste my archaeologist at the start of a round to just got one minor thing. I never seem to be able to get up to the highest levels because of that.
AbyssinianSon
I love the combotastic buildup of Lost Ruins. And I appreciate it plays quickly and all the fresh approaches the game brings to over used mechanisms. If this came out in any other year it would have done much better (for me) but in lacks the tension that Dune Imperium has and has a more traditional level of interaction with other players. That being said this is still an incredible game. Edit: After several more plays, this game has grown on me greatly and although I still slightly prefer dune Imperium, it is only marginally better to me and they both rank high in my top games of all time.
Ajax
Pretty cool exploration game. Not a ton of engine-building and you definitely can't do everything, but satisfying logistics puzzles to solve. Nice variety built in and great art.