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Life of the Amazonia (Kickstarter Edition-Toucan Pledge)
60m - 150m
1 - 4 Players
Ages 14+
Pattern Building is a system where players place game components in specific patterns in order to gain specific or variable game results. For example: placing chips on 2, 4, 6, 8 on a board gets the player an action card they can use later in the game.
Pattern Building
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
Animals
82.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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cbazler
Amazingly fun. The escalating satisfaction that comes with bag-building pairs really well with the puzzle of lining up terrain and plant features with animal scoring requirements. There are also some really interesting considerations that come from your unique animal's special power and the insect + scenery cards. Add to this the tactical fight over animals remaining in the reserve, and the end result is a surprisingly thrilling, thinky game. Low-cost animals get taken quickly, so you have to adapt your strategy depending on which animals are left and which tokens you've drawn. So much fun. A contender for 2023 game of the year for me.
ggruetze
Good game. Wish there was an easier way to keep track of scoring conditions. Retail edition has very cheap chits but still the wooden animals. Would rather they had provided nice chits and cheaped out on the animals instead. Problem solved with coin capsules.
Bsobol1
Production quality was mixed. Excellent meeples for the Kickstarter edition, but the thin cardboard tokens really hurt gameplay. Definitely needs to be upgraded if you're going buy it. Gameplay was a nice mixture of Quacks and Cascadia with more depth, unique choices (e.g., changing tiles, relocating animals, multiple currencies), and potential for combos (e.g., drawing extra tiles, using seeds, player powers) within the box. However to achieve this depth, the game sacrifices the simultaneous nature of Quacks and the speed of turns in Cascadia. Ultimately, I could see this game rising to a 8 - 8.5 rating for me, but I'm not interested in playing it at 4P again unless everyone knows what they're doing. I also personally think the game would've benefitted from a steeper arc throughout as the bag building progression can be quite slow with so many tokens and different currencies to start. I would've preferred to see more options for permanent bag draw upgrades in addition to the extra token keep options.