On November 30, 1803, the United States purchased Louisiana from Napoleon. U.S. President Thomas Jefferson decided to send two explorers – Meriwether Lewis and William Clark – to discover this huge terra incognita.
Lewis & Clark is a board game in which each player manages an expedition intended to cross the North American continent. Their goal is to be the first to reach the Pacific. Each one has his own Corps of Discovery that will be completed by the Native Americans and the trappers met during the journey. He has to cleverly manage his characters and also the resources he finds along the way. Beware, sometimes frugality is better than abundance.
Lewis & Clark features dual use cards. To be activated, one card must be combined with another one, which becomes unavailable for a while. Thus, players are faced with a constant dilemma: play a card or sacrifice it. During the game, each player acquires character cards that enlarge his hand, building a crew that gives him more options but it needs to be optimized as he will recycle his cards more slowly. This new “handbuilding” mechanism fits strongly with the historical background.
Since the aim of the game is to be the first on the Pacific coast, the timing and the opportunistic use of the other players’ positions are crucial.
Anakin1981
Awesome ideas in this game all blend in so naturally! Worker placement, hand management, card drafting and deck building in a racing game! All those interesting historical cards and their info make this a highly thematic euro. First player to reach the goal wins!
Ajax
An engine building/worker placement/hand management/resource management/racing game. (Other reviewers have added "puzzle" to the list too, and it feels puzzle-y, for sure, but it didn't really have a puzzle mechanic.) Gorgeous art and lots of variation, but it's very much a planning game. I'm not sure I can "get" the interplay without much repeated play. All in all, a quite well-designed game, even if it didn't knock my socks off.
alsater
Category American West Racing Mechanisms Deck / Pool Building Hand Management Point to Point Movement Worker Placement