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Lands of Galzyr Base Game + Playmat (Gamefound)
60m - 150m
1 - 4 Players
Ages 14+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
In storytelling games, players are provided with conceptual, written, or pictorial stimuli which must be incorporated into a story of the players' creation.
Storytelling
In games with a trading mechanic, the players can exchange game items between each other.
Trading
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Animals
Fantasy
110.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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DCheeseract
I love how the game works and the open world quests as well. We love how we could customize the game on what we want. We added quite a bit of house rules as well for character development.
Berserkki
Very fun story driven game with good art. A great way to spend a weekend. Recommended if you like reading.
Bobekistan
A tad overhyped me thinks. If there was ever a perfect illustrative example of a "reviewers" game, this is it. The buzz around it I liken to the sheer exhaustion that I suspect a lot of reviewers feel when looking at ANOTHER 150+ campaign game that requires constant referencing of the rulebook and enough caffeine hits to give them the jitters. So then comes this game, easy to play, easy "save" system, and supremely low stakes. However, the problem is this comes at the cost of having very little game. Yeah, the reason the "Save" system is so good is because there's nothing to actually "save". Whether you enjoy this or not is entirely dependent on how compelling you find the story. And yeah, it's cute, and the world is aesthetically attractive, charming... all those things. However, the problem with this is the decision space is completely sacrificed for the sake of the above. I don't know, I'm clearly not the audience for it, so like, take this with a grain of salt, but I would caution anyone who thinks there's hidden depth here.