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IT: Evil Below
40m - 60m
2 - 5 Players
Ages 17+
Co-operative play encourages or requires players to work together to beat the game.
Cooperative Play
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
This mechanic usually requires players to pick up an item or good at one location on the playing board and bring it to another location on the playing board. Initial placement of the item can be either predetermined or random. The delivery of the good usually gives the player money to do more actions with. In most cases, there is a game rule or another mechanic that determines where the item needs to go.
Pick-up and Deliver
Games where you repeat an action (or part of an action) until you decide to stop due to increased (or not) risk of losing points or your turn.
Press your Luck
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Horror
35.00
€
Original price was: 35.00€.
27.00
€
Current price is: 27.00€.
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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thereck
it’s not a bad game, but I don’t know if it’s necessarily something I’d pick over other coops. The three game systems are: 1.roll a gob of dice to figure out what actions you can take, and how the ai advances, sometimes adding fail cards to the press your luck deck 2. Pick up and deliver (gain health, reverse ai progress, good cards to the press your luck deck) 3. Press your luck - try to advance the win condition by drawing the right combination of cards before busting. The good : learning to solve the dice to best use the actions you rolled to form a chain is neat. The bad: after you figure out how to solve the dice quickly, what you should do is pretty apparent with each roll, leaving the push your luck deck as your only choice in the game. Before you learn how to parse the dice, you’re looking at 8 different actions that can be used multiple ways and how to chain that all together while learning the rules. This makes it drag a bit on the first play. (Hours)
jbetz45453
Pretty fun coop game. You can certainly get screwed by the dice in this one if you roll too many balloons. Pretty fun pushing your luck with the fight deck.
Toedash
If you're a King fan or a fan of the Movie (the new one) you may enjoy it. The theme is there (mostly). I'm a huge King fan, and I enjoyed both movies, but there is a lot of randomness in this game. Between the dice and the cards, you can have a great turn, or a really bad one. I'd like to see something different than the fight deck, as you can really get hosed and loose a bunch of cards (which took you 10 minutes just to add) from just 1 bad turn. Then you have to start all over, ahhh! To be fair, my wife enjoys it, but she doesn't mind as much randomness in her games as I do.