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ISS Vanguard (Gamefound: Commander’s Pledge)
90m - 120m
1 - 4 Players
Ages 13+
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Card Drafting
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
In storytelling games, players are provided with conceptual, written, or pictorial stimuli which must be incorporated into a story of the players' creation.
Storytelling
Miniatures
180.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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AaroNest90
This game has been hard for me to learn so far, embarrassingly lol. I keep trying to like and learn it since the art, story, genre is right up my alley. The dice checks and heavy reliability on luck seems to be turning me off so far. I plan on giving it another go this weekend and will update my rating if I change my view. Currently I'm at a 6. I did like the story and mood of the tutorial however I found myself having to consult the rulebook a lot and even had to follow along with a YouTuber playing the tutorial. So long story short, may have bit off more that I can chew with this one but I really like the concept so going to give it some more tries. If your not into heavy games or plan on playing with someone whose not a big gamer then beware..
Adilishaq
All about Intelligence educational experience with timely update on your Helping Hands for Climate Happiness ?
1arska
Even if you could get shorter game sessions than Sleeping Gods, this monster in the box can become brutally long, especially when you get hooked. In fact, the weekend was spent for sorting out for couple of planets even to a satisfactory conclusion! The ship phases between the planets took their own time, but with great interest, because there are many maintenance phases and every decision affects future playthroughs, such as new equipment obtained through research and the selection of characters specialized in certain fields for the next mission. For example, digging a tunnel would be easier if a character knew how to use a pickaxe. Skill checks can be messed up, but it doesn't seem too punishing, because you can prepare for them with e.g. section cards. Skill checks (by using dice rolls) is the major mechanic in this game and sometimes I get bored of that, but usually I forget that weakness easily because of game's theme and atmosphere. Dear solo players, I warn you, this is table hog and you should manage at least 3 characters at the same time. If this is okay, it's good game for you too! And nothing else, but let's move and back to rolling sixes... I mean vanguards!